SENIOR CG ARTIST
SHOWREEL
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Black Mirror Season 7 - USS Callister - into infinity. - UNION VFX - CG Lead, responsible for all CG, modelled, texteurd & look dev of all small fighter variations, Heart of Infinity Rings space station asset, look dev of USS Callsiter model ( updating the framestore supplied asset from Season 1)
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BET 365 - SELECTED WORKS - NFL -Modelled the stadium as modular pieces , modelled all the goal posts & pitch side props, textured the pitch & projected onto clean live action grass. Lit all shots in Solaris & Karma
Tennis - Built & extended all the stadium & lit all shots in Solaris & Karma
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OPERATION MINCEMEAT - UNION VFX - Modelled in Maya , textured in Substance Painter & lookdev in Arnold, rendred in Houdini/Arnold
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TATTOOIST OF AUCHWITZ (SKY) - UNION VFX - CG Lead , responsible for all CG assets, contributed as modeller, texture & lookdev on multiple hero assets. Built and maintained the Full Camp layourt in Solaris, rendered in Arnold
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MOON KNIGHT (DISNEY+) - UNION VFX - Vehicle modelling/texture/lookdev & keyframe animation
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PLAYSTATION - MPC - Kratos Character Lookdev , characters on bus key frame animation, Final fantaasy sequence all models, texturing, lookdev & shot lighting. tech anim fixes
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THE POWER (PRIME) - UNION VFX - CG eels animation
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SILO (APPLE TV) - MPC - Asset lead, responsible for a team of 20+ assets artists overseeing creation of the main SIlo buildings - contributed to modeling and texturing of multiple assets in the show
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WHEEL OF TIME - (PRIME) - UNION VFX - Contributed to shot lighting, Asset and environment model, texture,look dev - hero creature animation